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Bird Them Up
Ideation of the worldbuilding for the BTU narrative for Jazz Games.
Narrative Designer
Collaborated in Summer 2026 for Narrative Design Internship.
I was responsible for creating a narrative concept for the backstory of the game to suit preexisting characters and a general starting concept. I brainstormed worldbuilding for the game and adjusted character profiles based on new character motivations and dynamics. After I finished with narrative design, I also went through other aspects of the game like items, missions, and weapons and creating naming conventions to make everything cohesive with the new narrative.
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