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Vessel
A point-and-click visual novel.
After waking up in the cargo hold of a boat surrounded by corpses, explore the environment to glean information about the cult to speak with the cult members without upsetting them to obtain key items.
Coding
Made in Spring 2026 by University of Cincinnati Games and Animation students Aidan Blasi, Kieran Powell, Lily Runk, Theo Tran, and Asya Williams for Intermediate Game II Design with Justin Bortnick.
After creating other games in Ren'py, this was an amazing experience to expand my base knowledge to add more interesting visuals and mechanics. Adding more interaction with the environment was very difficult, but it was equally rewarding.
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